Skip to content
ALT Creative
Ender's Game

— Project · 2014

Ender's Game

  • Animation
  • Designer
  • Art Direction

Starting in late 2011, I joined the creative team for Ender's Game and stayed on the project for about a year and a half. My main objective was to visualize the interface technology and creatively design it into each unique scene of the film.

— The Film

Ender's Game

Ender's Game was a very rewarding and challenging project — the biggest launch in my career at that time. I was involved in everything from pre-production meetings to final modifications and edits. Seeing my rough sketches manifest themselves onto the film screen was an amazing experience.

Showreel

Embed pending — provide a Vimeo ID.

Process

Insight

Ender's Game was the biggest launch in my career at that time, and I was fortunate to be involved in so many stages — from pre-production meetings to final modifications and edits of the film. Seeing rough sketches manifest themselves onto the screen was an amazing experience.

Process

Design Frames

These design frames vary greatly in time and design scale: some are unused concepts that didn't make the final cut, others are style frames created to pitch ideas of the story. In all, I generated 650+ Photoshop files and many pages of scribbles and notes — this is only a small glimpse into the journey.

Process

Special Thanks

I'd like to personally thank Ben Procter, Sean Haworth, Matthew Butler, G Creative, and Gavin Hood — who took a risk on a young, passionate, newly established artist. Ender's Game was the first feature film to help launch my freelance design career, and I'm thankful for the door it opened to many more feature projects since 2011.

— Gallery

Stills & frames

11 images

— Credits

The team.

  • Lead Graphic Designer — Ash Thorp
  • Lead Motion Graphics Artist — Jayse Hansen
  • Motion Graphics Concept Animator — Ryan Cashman
  • Motion Graphics Animator — Navarro Parker
  • Motion Graphics Animator + Reel Title Animation — Alasdair Willson
  • Lead Motion Graphics Artist — Paul Beaudry
  • Reel Editor — Franck Deron
  • Reel Score — Max Richter, The Four Seasons Recomposed
← PrevX-Men: First ClassAssassin’s CreedNext →